
UNITY PLATFORMER
2D Platformer Game
Created for a game-design class, this multi-level platformer explores game mechanics, enemy behavior, and a dynamic point system through code and visual design.
UnityC#Level Design
Play Game Interactive media
Experiments in level design, generative systems, and interactive storytelling.

UNITY PLATFORMER
Created for a game-design class, this multi-level platformer explores game mechanics, enemy behavior, and a dynamic point system through code and visual design.

GENERATIVE ART
A creative-coding program made in OpenProcessing that generates patterns with randomized colors and shapes.

INTERACTIVE STORYTELLING
A multi-stage adventure game with branching paths, multiple endings, and small-scale environmental storytelling.
UI/UX CONCEPT
An interface prototype for tracking local deer populations, designed as part of a UI/UX course.